Team Fortress 2
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Team Fortress 2
I was working with someone at Valve on the enhanced bot interface that us bot developers have been asking for for years. After a long wait, this person graciously provided their time and worked with me to get a nice new bot interface with access to all the information we need ifrom a server plugin. I was developing Omni-bot on this modified code while I waited for Valve to push the changes out as part of a normal SDK update. Only then would I be able to release the actual Omni-bot for TF2.
Let me clarify that. I am not holding up Omni-bot for TF2 just for the hell of it. The fact is, nobody could run it without those changes from Valve, as that is what I built them on, thinking that it wouldn't be long before the changes were pushed out to everyone and make bot development in general as simple as it should have been from the beginning. Now, it looks like those changes may never be released, and I can't get a useful answer when I inquire about them.
But what about RCBot2 you might ask? The author of RCBot2 worked around the lack of proper bot access to get access to some of the desired information another way. I chose(to my disappointment), that I would build mine on the more 'proper' sdk extensions, and once Valve released those changes, bot development would truely be open and easy for myself, other bot developers, and mods who wish to support 3rd party mods. Unfortunately for me, Valve seems to be letting us down once again, and the release of these enhancements appear to be stalled for reasons unknown.
So there we are. I don't know yet if I can access all the information via the RCBot2 method as I am using with the new interfaces, so it's possible that I could just back-port the changes to the current sdk and access information the ugly way. That may be the only option unfortunately, if Valve ends up not releasing the extended interfaces. I've been holding off on that kind of port while I continue to attempt to push Valve to release the update.
In the meantime, enjoy RCBot2, and congrats to RCBot2 for beating Omni-bot into TF2. The repeated letdowns from Valve with regards to these bot interface changes are just about enough to just want to throw my hands up in frustration.
To summarize. Please stop asking me to release Omni-bot for TF2. In its current state it would be useless to release, as nobody could play it. If/when they do release the update, you will be the first to know, as it would be followed relatively quickly by an early Omni-bot release. Until then, or until I port it to the old SDK(which I probably will), there isn't anything playable by the general public.
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- Team Fortress 2 Fort
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